Interaction Designer · Vancouver, Canada

An interaction designer working across product, games, and the web,
turning complex problems into clear, human-centered interfaces.

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What I do

I design digital products, games & websites that bring ideas to life.

The design path

I start by asking questions to understand the problem and the outcome. That shapes high-fidelity wireframes, which grow into dynamic interfaces built for real-world prototyping and testing — often taken all the way to production code.

Experience

Technical UI DesignerMar 2026–PresentNow

Kabam

UI systems, menus, animations, and motion graphics built in-engine, shaping responsive interface flows for a AAA mobile game.

Instructor — Game Dev & ProgrammingJan 2024–Jun 2026

UTG Academy

Taught Python, Unity, and Java through hands-on game-development courses, mentoring youth from programming fundamentals to first shipped projects.

UX/UI DesignerMar 2025–Dec 2025

Shifty Eye Games

Gameplay interfaces, UI frameworks, animation systems, and icon libraries for a AAA game, designed in Figma and Unity.

Creative DeveloperMar 2025–Jul 2025

Pixel One

Interactive, responsive web experiences and reusable animation systems in React and Framer, turning design concepts into production-ready code.

UX/UI DesignerMay 2024–Feb 2025

Simon Fraser University — GExplore

Redesigned a genome-research platform's navigation, search workflows, data visualization, and design systems, improving accessibility for complex scientific datasets.

Business AnalystMay 2023–Apr 2024

Emily Carr University

UX research, service journey mapping, and Service Desk design across university IT platforms, improving support workflows for students.

Education

Bachelor of Interaction Design

Emily Carr University of Art + Design

Vancouver, Canada · 2019–2023

An interdisciplinary program in human-centered design, interactive technologies, and front-end development, specializing in UX research and interface systems.

Speaking & Exhibitions
Presenting user-testing insights to initiate IT projects

Emily Carr University

Presenting user-testing insights to initiate IT projects

BCNET Tech Summit

On the Innovation Hub for digital transformation

The Show Exhibition

Engaging audiences with the award-winning WE CARE

Recognition
ECU Health Design Award for Service
Award · 2023

ECU Health Design Award for Service

Institutional recognition for WE CARE — a speculative personalized-medicine platform integrating genomic insight and preventive care.

Emily Carr University

GExplore 1.5 — a C. elegans gene-function database
Publication · 2025

GExplore 1.5 — a C. elegans gene-function database

Co-authored research documenting the interaction-design strategies that improved accessibility, data-viz clarity, and usability of complex genomic datasets.

Database · Oxford University Press

What I bring
Game UI DesignInteraction DesignMotion DesignUnityUnreal EngineC#3D ModelingGame UI DesignInteraction DesignMotion DesignUnityUnreal EngineC#3D ModelingGame UI DesignInteraction DesignMotion DesignUnityUnreal EngineC#3D ModelingGame UI DesignInteraction DesignMotion DesignUnityUnreal EngineC#3D Modeling
Real-time AnimationPrototypingDesign SystemsUX ResearchReactThree.jsFigmaReal-time AnimationPrototypingDesign SystemsUX ResearchReactThree.jsFigmaReal-time AnimationPrototypingDesign SystemsUX ResearchReactThree.jsFigmaReal-time AnimationPrototypingDesign SystemsUX ResearchReactThree.jsFigma
Contact

Let's shape
experiences.

Full-time roles, freelance projects, design advice — or just to say hello.